Folklore, fictions, novels, movies…. stories are everywhere around us. Or, to rephrase this, where people live, stories are alive. Then, why do people crave for stories? Why do people want plots inside their life? This question may be inherently linked to the functions of brain. (Or, will this also be refuted by scientists from the future generation just like scientists from our generation don’t believe that the ‘mind’ is the place where people’s thoughts reside?) We want the linearity or logics for our life, which can pursuade human reason. Cause and Effect, which seems to compose every This lies at the center of ‘historical accounts’, ‘folklore’, and even ‘success stories’ This is the reason why people are still fascinated by the stories of heroes as in Illiad and Odyssey, Perseponian Wars, Star Wars and even in Harry Potter Series. Langue and Parole, Signifiant and Signifie, seem to be able to describe most of the human activities on the earth (and in the universe).
Music, is the form of making up stories with musical notes and sounds.
Then how are these activities essentially different from other types of human activities, such as Science, which sometimes seems to lie outside the boundary of human understanding? Fabrication, can be easier than true discoveries?
Recursive Processing Debate, provoked by Noam Chomsky and Pinker. -> The Conclusion was like…… In this sense, Plotting Narratives can be inherent logical activities of human beings. At the same time, telling narratives is essentially linguistic
Thinking about ‘extraterristrial’ or ‘superintelligent’ language: From this perspective, more advnaced beings use more diverse dimensions to express/convey their thoughts. For example, human beings have writing system, which does not exist in anmianl’s communication system. Using Computers add one more dimension, 3D shaped objects which can be represented only through machines, not in paper. VR and AR is another attempt which tries to add one or more dimensions into human communications: Olfactory and gustatory conventions.